Mohamed
Mohamed
Mohamed
Dhilshad
Dhilshad
Dhilshad
Available for work
I'm a UX/UI Designer with 2+ years of experience across SaaS, mobile, e-commerce, and more.
About me
Mindset, methods, & experience
Mindset, methods, & experience
What I do
The best UI is the one nobody questions. That's what I'm always chasing.
What I do
The best UI is the one nobody questions. That's what I'm always chasing.
Background
I'm based in Kerala and I've been doing this for 2+ years — across SaaS, EdTech, FinTech, and a few other worlds in between.
Background
I'm based in Kerala and I've been doing this for 2+ years — across SaaS, EdTech, FinTech, and a few other worlds in between.
My Approach
I ask a lot of questions before I open Figma. The better the question, the better the design.
My Approach
I ask a lot of questions before I open Figma. The better the question, the better the design.
Career
Level 1 - UX/UI Designer
Dec'25 - Present
Junior UX/UI Designer
2024 - 2025
UX/UI Designer Intern
May'24 - Nov'24
Career
Level 1 - UX/UI Designer
Dec'25 - Present
Junior UX/UI Designer
2024 - 2025
UX/UI Designer Intern
May'24 - Nov'24
Worked for
Projects
Designed, Built, & Shipped
Designed, Built, & Shipped
Selected projects that reflect my approach to design, development, and execution.
2+
Years of Experiance
10+
Projects Completed
< 48
Hours to first draft
2+
Years of Experiance
10+
Projects Completed
< 48
Hours to first draft
2+
Years of Experiance
10+
Projects Completed
< 48
Hours to first draft
Process
How things get built together
How things get built together
01
—
I start by listening — to users, stakeholders, and the problem itself. No assumptions, no shortcuts. Just honest research that tells me what's actually going on.
01
—
I start by listening — to users, stakeholders, and the problem itself. No assumptions, no shortcuts. Just honest research that tells me what's actually going on.
02
—
Once I understand the problem, I get specific. I map the pain points, identify the gaps, and lock in a clear direction before a single frame is drawn.
02
—
Once I understand the problem, I get specific. I map the pain points, identify the gaps, and lock in a clear direction before a single frame is drawn.
03
—
This is where thinking gets messy — in a good way. I sketch, explore, and push past the obvious until I land on ideas worth building.
03
—
This is where thinking gets messy — in a good way. I sketch, explore, and push past the obvious until I land on ideas worth building.
04
—
Wireframes first, pixels later. I build from structure up — flows, components, and systems — until it looks right and feels even better.
04
—
Wireframes first, pixels later. I build from structure up — flows, components, and systems — until it looks right and feels even better.
05
—
Real users break designs in ways you never expect. I test, listen, fix, and ship — then stay close to make sure it holds up in the real world.
05
—
Real users break designs in ways you never expect. I test, listen, fix, and ship — then stay close to make sure it holds up in the real world.
Services
End-to-end design services
UX/UI Designing
From wireframe to pixel-perfect — interfaces users never have to think about.
Product Design
Concept to handoff — mobile, web, and SaaS, designed to actually ship.
No-code & Web Design
Clean, responsive Framer websites — built to look like they cost more.
Design Systems
One system, every screen — components and tokens that scale with you.
Services
End-to-end design services
UX/UI Designing
From wireframe to pixel-perfect — interfaces users never have to think about.
Product Design
Concept to handoff — mobile, web, and SaaS, designed to actually ship.
No-code & Web Design
Clean, responsive Framer websites — built to look like they cost more.
Design Systems
One system, every screen — components and tokens that scale with you.
Services
End-to-end design services
UX/UI Designing
From wireframe to pixel-perfect — interfaces users never have to think about.
Product Design
Concept to handoff — mobile, web, and SaaS, designed to actually ship.
No-code & Web Design
Clean, responsive Framer websites — built to look like they cost more.
Design Systems
One system, every screen — components and tokens that scale with you.
Contact
Have a project
in mind?
Contact




